It touched on cyberpunk, burning man, scene kids and hippie culture. My design doc listed everything from face tattoos and AR glasses to colorful dreadlocks and beads. So I thought about how I’d have dressed as a teen if I could have done anything. Still Sarah Northway: In a colony of 100 open-minded people from different backgrounds, there’d be less pressure to fit in. Exocolonist’s Pinterest mood board with some Harajuku and anime kid style Soldiers wear uniforms (red) and explorers have environmental suits with strips of safety orange. Marz in blue because she wants to run things. Cal’s in green because he wants to be a farmer. Every location has a color (Geoponics = green, Command = blue, Garrison = red, etc), and every character is associated with a location. What would they look like? How would they dress? My original map sprites for the dateable characters What they have in common is their desire to get the hell away from Earth’s problems and start over.Īnd their children: born in space, augmented with stolen genetech, sheltered from the strict society of Earth and outfitted by textile replicators (probably also stolen). I wanted pioneers, free thinkers, explorers, refugees, taken from all over the world with different cultures and ideas. I grew up with Star Trek, but I didn’t want a Utopian society with all its problems solved, or the Enterprise with its clean uniforms and military discipline. I knew the setting: a small colony ship leaves earth in the late 21st century, spends 20 years in space, then lands on an uninhabited alien planet. Sarah Northway: When I started Exocolonist, I had only a vague idea what I wanted its characters to look like.
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